Minecraft / CS2 VPS — No KYC, No Slot Fees, Crypto

Paper, CS2, Rust or Palworld on a no-ID KVM from $3*: you pay the SKU, never per slot, with L3/L4 filtering included at 21 locations.
长文正文为英文。页头、目录与结账已翻译。
What people actually run
Minecraft: setting up a server is the official Java server, and Paper or Purpur are the drop-in community builds on top of it. Valve titles install through Valve SteamCMD — Counter-Strike 2 dedicated servers for Counter-Strike 2, Rust dedicated server for Rust — and multi-instance operators wrap everything in the Pterodactyl panel panel. Managed shops (Apex, Shockbyte and peers) sell convenience on card rails with per-slot pricing. The alternative this page documents: install those same official binaries on a VM you control, pay the invoice in coins, and keep root.
VPS from $3* (fund $50+), storage 1–5 TB NVMe from $24/mo annual-eff, dedicated with IPMI from $30.80/mo. Crypto invoice, no KYC.
Launch nowWho this is for
Size the box
Private Minecraft, a few friends
Modded pack or 20+ players
CS2 / Rust tickrate
Many instances, one panel
Sizing by game
- Minecraft: the RAM hog of the list — budget 8 GB as the entry point for a modded community; Warden is the usual floor, Vanguard for heavyweight modpacks.
- CS2: tick-rate bound — a strong single-thread clock beats core count here, which is what the EPYC 9454P at the top of the VPS line (Vanguard/Sentinel) is for.
- Rust: memory plus disk I/O — 16 GB and NVMe from the start, both of which every tier ships.
Playbook
- Buy a VPS with Bitcoin or USDT. No KYC. Amsterdam for EU players.
- Install from Minecraft: setting up a server or Valve SteamCMD. Open the game UDP/TCP ports.
- Unmetered is not infinite CPU. Move to Dedicated ($30.80/mo) when neighbours steal cycles.
The attack reality
A public server is a target from its first day in the browser list: rivals with a grudge, bots sweeping ranges, and booter hobbyists who paid five dollars to ruin an evening. Included L3/L4 filtering absorbs the volumetric share of that — the floods that otherwise end a community's night. What it deliberately does not do is read your game protocol: vote-site spam, chat floods and exploit payloads live in plugin and panel territory. That boundary is exactly why filtering belongs in the platform invoice rather than behind a per-IP upsell.
Placement
Latency is the whole player experience, so choose the rack by where the players live: Dallas for US Central, Tokyo for JP and KR, Frankfurt for the EU core, Sao Paulo for Brazil. One SKU price spans all twenty-one flags — Iceland and Switzerland aside, which carry published premiums — so relocating a community closer to its base is a re-deploy and an rsync, not a renegotiation with a sales desk.
Money and the upgrade path
The billing logic stays un-game-like: you pay the SKU, never a per-slot fee, so a full weekend and an empty Wednesday cost the same. Sentry covers the small circle at $7.50 list ($6.00 annual-eff on a 12-month term); Ranger and Warden carry growing communities; Vanguard and Sentinel put a high-clock EPYC under tick-sensitive titles. When metrics — not folklore — show neighbour noise, the same account upgrades the world onto a dedicated unit with whole cores and IPMI, or parks backups and old maps on the NVMe storage ladder. Sixteen coins settle every step.
Can I install a Windows game server?
Yes — a Windows ISO is an option on the KVM line, though Linux is the default and what most guides, panels and Docker images assume. Both have full root.
Can I pay a game VPS with crypto?
Yes. Bitcoin, Monero, USDT across four networks and the rest of the sixteen-coin catalog settle the invoice with no card and no ID anywhere in the flow.
Per-slot pricing?
No. You pay the SKU once, and player count costs nothing extra beyond RAM and CPU headroom. A 100-slot Minecraft world is still Sentry or Ranger if the RAM fits.
Is DDoS included?
L3/L4 filtering runs on every plan at no extra charge and absorbs volumetric junk; L7 or game-layer abuse still needs your plugins, panel rules or a proxy.
Palworld / Valheim / Enshrouded?
Allowed workloads like any other game process. Size RAM the way you would for a modded Minecraft pack and keep the box near the player base.
How fast is provisioning?
A VPS provisions roughly a minute after the coin invoice confirms, so a new community world is usually installable the same evening — dedicated metal takes 2–4 hours.
Ready to launch?
Build the box — VPS, storage or bare metal — create the password, pay the invoice that follows.